On various demonstrations, new multiplayer shooter Titanfall from Respawn Entertainment distinguished by an unprecedented level of battle dynamics. But until now, the developers have not called the maximum number of players who can converge in the same battlefield. And now, the founder of the studio Vince Zampella (Vince Zampella) lifted the veil of secrets on his Twitter, after which it became clear that this same dynamics would be achieved not by the number of fighters, but by the design of the maps and a thin -minded balance.
So, the maximum number vegaswinnercasino.co.uk of players on one server in Titanfall – 12, which is much less than in the average modern shooter. According to Zampella, 12 people (six in each opposing team) – this is a golden mean. It is important to understand that the authors were not constrained by any technical restrictions-they could let more people into the multiplayer, but in this case it would not be possible to achieve the perfect balance between living people and the system of artificial intelligence.
Do not forget that in Titanfall The side of the side with us will also fight the characters under the control of AI. Their exact quantity, however, is still unknown, but Vince assured that they will very well diversify the process, in particular, each such bot will be able to saddle any titanium he liked. However, Silicon brains, of course, will not allow him to equal a person, so the last danger in the battle will be the last.
