When Friedidal fighting Multiversus just went out, he attracted a huge number of players and got into various tops according to the number of gamers. However, a little more than six months after the release, the project’s business is far from being as good as before.

If you rely on Steamdb information, user activity in PC version Multiversus began to decline already in the first month after launch. Recently, the number of gamers ranges in the region of 1 thousand people with frequent subsidence. Thus, the project audience decreased by 99 %, when compared with a debut week.

Recall that on the day of launch in Steam, the number of simultaneous players in the fighting wing exceeded 143 thousand people, and later the indicator grew to 153,433 gamers – it never rose above. The last time Warner Bros. She boasted that Multiversus tested more than 20 million users.

This is how the graph with the number of simultaneous Multiversus users according to Steamdb looks like this. Light green line-players, and blue-spectators on Twitch.

There is no accurate data on the situation on consoles. But if you believe the calculations of the Trueachieves portal, which analyzes the database of more than 2 million Xbox accounts, the number of active users in Multiversus now only 4 % of the indicator at the start.

Most likely, the reason for such a tremendous fall lies in the small volume of content and aggressive monetization. If 5 heroes (Gizomo, Strape, Rick, Morty and Black Adam) were released in the first season in two months, then in the second that began on November 15, only one was added – Martian Marvin. Also, people complain about the skins hidden behind Pavol.

The third season Multiversus I should have started on February 14, but in the end, the developers decided to postpone the launch until March 31. If you believe the Datamayers, the game files have mentions of the samurai Jack and cucumber Rick, so the remaining community counts on their appearance in the nearest chapter.

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Multiversus

The best comments

Supported. Even in BF2042, the situation is better now.

A – the release of the campaign; B is the second season; A jump in November – a winter update (not even a season).

Warner Bros, you still have a www.casinovelobet.co.uk chance to fix everything.

They will now put this wretched combat pass now in each of their game? Overwatch 2 this was badly affected by too. They seem to be told to us: we have for you gorgeous look, replicas, graffiti, emotions, victorious poses and much more, but each of the full sets stands like Overwatch 2016 on the release. You cannot open them, just buy them! And for a new hero pay. Or play until the ass is cracked. They are even old items that could simply be purchased for the in -game currency if you wish. Even free Heroes of the Storm, this allows. But here – no. Moreover, the sensation is just that: I don’t want to be in the game, unlike the first, even when there were no new products in that.

I really liked to configure my character in Halo 3 and Reach: color, drawings, emblems, different types of cool armor and all this opened quite simply. It was even fashionable to choose chic elites! Did they even be able to spoil it?

Another problem of this situation is that the game officially works in just a few countries, that is, it is still in Bete.

I tried the launch on Xbox Series under the region of Russia, the USA, Turkey, Australia and Argentina and the sense of 0. I contacted the support service that and said, they say, the launch of the world’s game has not happened yet. Some kind of nonsense. Why run the game in which only a small number of people can play so, so also launch a merciless donat. Make a competent launch for all countries, and then enter the donate part. So they lost the players, but to return them back … I think it will not work

Pipets. It seems that those days have finally gone for most multiplayer games when you could just pay for it once and not soar anymore (for some rare exceptions). We have already forgotten what a seasonal pass is. I categorically do not understand those who say that this abominable system with combat missing is the best that is.

It’s not wb, there are no chances.

Yes, spoiled. Cosmetic content falls a teaspoon per hour, in twenty hours of play, I had only a couple of pieces. There are really big problems with content in the game, and this is a lot of pleasure, from good gameplay.

Weak content support, a weak progression system, previously was still a stupid battle Pass, the pumping of which was reduced to fool tests. I myself played for some time ago, and everything seems to be fine, the gameplay is interesting, but it is precisely the lingering in the game that is not hunting.

I watched the gameplay, and it is not close to mixing, why it is needed?

Halo Infinite really lost players? What had to be done with Halo so that even a multiplayer, one of the most important parts of the series, is bent?

Damn, I forgot that this exists at all, to be honest

Okay, I forgot, I learned from this news only about its existence.

Funny shower laughs sitting on the throne

It’s just incorrect how to watch only one Steam online, because many have this game in a gamed.

If it was so much on Steam online, then he sank in Microsoft Store (Game Pass) and on Xbox. I showed statistics that we can conclude that everything is not very good with the game, it does not delay players in itself.

M.U.G.E.N still drags.

It’s not about good memories, but I don’t want to go to the same Over 2 at all, despite the fact that the gameplay has changed for me largely for the better. The first part was bought and heroes, cards and regular events came out to it, including plot. “Retribution” is still the best, and at that time it was even pompous on some mini-exhibition Jeff Kaplan. Developers and marketers tried and seeing such a variety and interest of the creators, the players could not stay away. And the idea of ​​the second part at the time of its announcement did not personally seem bad to me.

But what they did now? Let us leave aside the balanced editing of the heroes, the change in the lighting of the cards and the reduction of one of the roles, this could be done without assigning the game numbers 2 in the title. Nevertheless, these things were somewhat refreshing the stagnant game and made it possible to feel that it comes to life. For a while. Despite the fact that the stagnant of the first over the same, the same and the lack of support, it was still possible to go into a couple of matches in it after a few days. I don’t want to go into the second part, let it become eight billion times free. Because behind this “free” hides a much larger and fucked thirst for dough, in comparison with which the notorious containers seem to mannered heavenly. And the name of this abomination of a military pass, which, perhaps, was not worse in history.

A new hero comes out? Buy. Why buy? Because to open it, you will need to (without jokes) for several weeks with a huge amount of free time. For he accumulates very slowly. That is, in the game, in which the counter-heroes play a significant role from the very beginning, these very heroes need to be bought. Or open old ones if you have created a new account. "Play 300 games to open a hamster" sounds like a delicious gark in the face. Do you want new beautiful look, cool replicas, moments of the match, graffiti, emotions, victorious poses? Pay. Without the ability to open even just playing. Pay even for old cosmetics, which now stands as a full -fledged game. Despite the fact that less than a year ago you actually played the same game, where all of the above you could knock out without any problems or just buy for in -game currency, which fell from containers in tons.

And this constant pressure “play not to play, but to open something, then playing normally” leads to instant burnout and loss of interest. Not only for me. Online second veli collapsed literally a couple of weeks after its launch. The absence of most players, the opportunity to regularly utter fabulous amounts to familiar things simply angers them and, as a result, fanbase is divided. Only Pve Content, on which, during the announcement, could have been kept in a keen interest. Now the emphasis is on whale.

Somehow it is not true not to note the fact that the game is initially free, but you pay only for cosmetics that does not affect the gameplay. If you take the price to Fulprais (as you say once you pay), then you can afford the same money for a year for the same money (if you are interested, this is, damn it, optionally), and now tell me what you played a multiplayer longer than a couple of years earlier for the purchase at once, which was not replaced by the next part/addons or simply did not close, because the model “bought once, because the model bought it once, because the model bought it once And support the game for years ”somehow does not seem to be efficient at all, not? )

Moreover, I do not argue that in overwood 2 the problem with knocking out cosmetics, just the memories of the “times”, despite the fact that there is an objective reason for this and more better for players who like to play, receive updates, content and invest in a game that will not self -destruct in a year because a new part will come out